Go to the screen left from the grease and use your mobile sensor on a patch of ground just right of the middle of the screen. Combine this with your signal transmitter, then return to the UNNIIC. Use Crispin on this to retrieve a battery. Use your mobile sensor on the area just above and left of the train to locate a power source. In your inventory, combine this with your cable combination and then your LCD to create a mobile sensor. Examine the AA gun on the right of the area to get a CPU. DomeĮxamine the endoskeleton slumped against the side of the dome, and search its pocket to get a radio transmitter. Go back down to the grease and use the bomblet in it to create a sticky bomb. Return to engineering and place your bomblet in the cradle. Now take bomb B-325 from the pod, before using your map to return to the UNNIIC. Talk to the robot here about each item in turn to get a new location on your map and then answer a quiz with these answers: Either way, use your map to travel again. If you trapped Gamma, the large robot will give you a decryption module now. Go back up using the platform and talk to Alpha and Beta again to tell them what happened, then head outside. Save your game here, then use your plasma torch on the monitors until you either kill or trap Gamma (each way leads to a different steam achievement if you are looking to collect them all). Use the pad and enter code "9876" then press enter and you will descend to the floor below. Talk to Alpha and Beta about the elevator. Use the pad on the floor and enter any code, but nothing will happen. Now press the red button and the brain will stop sparking.Ĭlimb back down the hatch and talk to Alpha and Beta again. You need to recreate the droid's code with lights (from bottom to top, make the 3rd, 5th, 6th and 8th buttons alight). Examine the panel again to see a series of lights and buttons. Open the panel in the middle of the processing unit, then click on the floating droid to get it to say "001011010". Use the cable in your inventory on Crispin, then use the cable again to climb up to the roof. Next examine the vents beneath the robot's eyes, and use the sticky rag and the fingertip on Crispin to block both vents. Use your plasma torch on the giant's hand. Use your map to travel to one of the new points. Examine the telescope and press the red button, then type these numbers into the telescope: Remove your device and go through the hatch in the back wall, then head left to the telescope. Use your crystal/cable/plug on the socket, and you will see a list of 6 numbers. Head right twice to return to engineering and examine the interface. In your inventory, use your plasma torch on the cable, then add the putty, crystal and plug. Pick up the small flashing crystal which is just right of the console. Go back upstairs, inside and left twice to your bedroom. Return right and use the rag in the grease to make a sticky rag. Return to engineering and go through the door in the back wall, then climb down the ladder and go left. Head right from here and try to take the rag it will fall down before you can grab it. Also pick up the LCD just right of the radio, and examine the plans just right of the blueprint. Use your spark plug on the gap on the generator, then use the switch to turn it on.įrom the recharging room, go right into the engineering room. In your inventory, use your plasma torch on the 5 conduits, then use the fused conduit on the socket on the side of the generator. Use your plasma torch on the lockbox to get a spark plug, then use your map to travel back to your ship. Look at the tube, then use Crispin on it to get some more conduit. Pick up the conduit just right of the red light on the ground. Use the console to return up to the deck, then use your map to travel to the junk pile. Take the Gospel from the side table, and search the bed to get your plasma torch. Use your lantern on the hatch and go inside. Also pick up the conduit from the floor before heading left. Climb up the ladder and use Crispin on the halogen lantern. Also examine the socket on the side of the generator. Look at the Emergency Generator, and take the spark plug to get some putty. Pick up your datapouch and head right, then pick up the conduit from the ground, and the cable hanging on the far right. Start by climbing down through the hatch, then head right 3 times and your ship's power core will be stolen.
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